#ifndef RENDER_H # define RENDER_H # include # include /** Rendering */ void pen_render_refresh(); void pen_render_full(); void pen_render_full_with(int *buff); void pen_render_partial(Selection selc); void pen_render_partial_with(Selection selc, int *buff); void pen_render_highlight(Selection selc, int method); void pen_set_cursor_highlight_method(Pen *pen, int method); #endif /* RENDER_H */