(INI) Initiated MemMan

(MOD) Extended abtilities of Status

(ADD) Introduced CMake building system for Compound
This commit is contained in:
William
2024-04-13 19:42:50 +08:00
parent 9877602ffa
commit 143c921a8a
29 changed files with 874 additions and 102 deletions

1
Render/.gitignore vendored Normal file
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obj/

84
Render/include/color.h Normal file
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#ifndef COMPOUND_RENDER_COLOR_H
# define COMPOUND_RENDER_COLOR_H
# include <Compound/common.h>
/*
* 0 to restore default color
* 1 for brighter colors
* 4 for underlined text
* 5 for flashing text
* 30 for black foreground
* 31 for red foreground
* 32 for green foreground
* 33 for yellow (or brown) foreground
* 34 for blue foreground
* 35 for purple foreground
* 36 for cyan foreground
* 37 for white (or gray) foreground
* 40 for black background
* 41 for red background
* 42 for green background
* 43 for yellow (or brown) background
* 44 for blue background
* 45 for purple background
* 46 for cyan background
* 47 for white (or gray) background
*/
// enum Colour16 {
// COLOR16_DIM_BLACK,
// COLOR16_DIM_RED,
// COLOR16_DIM_GREEN,
// COLOR16_DIM_BLUE,
// COLOR16_DIM_YELLOW,
// COLOR16_DIM_MAGENTA,
// COLOR16_DIM_CYAN,
// COLOR16_DIM_GREY,
// COLOR16_BRIGHT_BLACK,
// COLOR16_BRIGHT_RED,
// COLOR16_BRIGHT_GREEN,
// COLOR16_BRIGHT_BLUE,
// COLOR16_BRIGHT_YELLOW,
// COLOR16_BRIGHT_MAGENTA,
// COLOR16_BRIGHT_CYAN,
// COLOR16_WHITE,
// };
# define COLOR_VALUE_MIN 0
# define COLOR_VALUE_MAX 255
typedef struct {
bool color_red;
bool color_green;
bool color_blue;
bool color_on_foreground;
bool effect_bold;
bool effect_italic;
bool effect_underline;
bool effect_box;
bool effect_strikethrough;
bool effect_invert;
} ColorProperty;
typedef struct {
int red;
int green;
int blue;
bool onfg;
} Color;
Color color(int red, int green, int blue, bool onfg);
ColorProperty color_to_property(Color color);
Color color_from_property(ColorProperty prop);
void color_wrapvalue(int *v);
# define COLOR_INRANGE(v) \
(INRANGE(COLOR_VALUE_MIN, true, COLOR_VALUE_MAX, true, v))
# define COLOR_ATRANGE(v) \
(ATRANGE(COLOR_VALUE_MIN, COLOR_VALUE_MAX, v))
#endif /* COMPOUND_RENDER_COLOR_H */

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#include <Compound/color.h>
Color color(int red, int green, int blue, bool onfg)
{
color_wrapvalue(&red);
color_wrapvalue(&green);
color_wrapvalue(&blue);
return (Color) {
.red = red,
.green = green,
.blue = blue,
.onfg = onfg
};
}
ColorProperty color_to_property(Color color)
{
return (ColorProperty) {
.color_red = color.red,
.color_green = color.green,
.color_blue = color.blue,
.color_on_foreground = color.onfg,
.effect_bold = false,
.effect_italic = false,
.effect_underline = false,
.effect_box = false,
.effect_strikethrough = false,
.effect_invert = false
};
}
Color color_from_property(ColorProperty prop)
{
return (Color) {
.red = (prop.color_red ? (COLOR_VALUE_MAX) : (COLOR_VALUE_MIN)),
.green = (prop.color_green ? (COLOR_VALUE_MAX) : (COLOR_VALUE_MIN)),
.blue = (prop.color_blue ? (COLOR_VALUE_MAX) : (COLOR_VALUE_MIN)),
.onfg = prop.color_on_foreground
};
}
void color_wrapvalue(int *v)
{
if (v == NULL) {
return;
}
const int outrange = COLOR_ATRANGE(*v);
/* Within the range */
if (outrange == 0) {
return;
}
/* Above the range */
if (outrange > 0) {
*v = COLOR_VALUE_MAX;
return;
}
/* Below the range */
*v = COLOR_VALUE_MIN;
}